Pokémon Sword and Shield may have been at the forefront of the controversy surrounding Pokémon’s absence from previous games, but that didn’t stop the two installments from setting new sales records for the show. The Switch-exclusive titles have been able to have the best release weekend in the history of Pokémon, and many fans are trying to catch all of them. Over the first two days, two million of those versions were sold in the U.S., making it the largest Pokémon release ever.
Nintendo claimed that Pokémon Sword and Shield were the best in the show, with more than 6 million units sold worldwide.
The figure of 6 million units makes the games one of the bestselling titles on the platform as a whole. To date, the Let’s Go games have sold slightly more than 11 million units, but we anticipate that figure will be demolished in a short time by Sword and Shield. Just Mario Kart 8 Deluxe, Odyssey Super Mario, Bros Super Brawl. Full, and Zelda Breath of the Wild’s Legend have an opportunity to sell more copies.
The original Pokémon role-playing games with the new milestone— including games like Red, Gold, Diamond, Y, and Sun — have shipped more than 240 million copies to date. It is a number that is almost unfathomable, but one that is definitely appropriate for a brand that has become such a cultural phenomenon. In addition to the main games and their many spin-off releases, the range contains toys, animation films, animated videos, and Pokémon’s live-action: Detective Pikachu film.
Pokémon Sword and Shield, though a hybrid system like Nintendo Switch, is the first big game in the franchise to launch for a home console. The environments are fully realized in 3D, with unique “wild” areas that also allow you full camera power when discovering and capturing new monsters. There are also no random attacks, with the Pokémon likely to capture you either wandering around or hidden in a grassy area to surprise you. Given that, there are still many iconic features like gym battles and evolutions in action, and their role-playing mechanics are far simpler than last year’s Pokémon: Let’s Go title, which discarded wild fights into something more like the Pokémon Go capturing method.